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Data Structures and Algorithms Multiple Choice Questions (MCQs) and Answers

Master Data Structures and Algorithms with Practice MCQs. Explore our curated collection of Multiple Choice Questions. Ideal for placement and interview preparation, our questions range from basic to advanced, ensuring comprehensive coverage of Data Structures and Algorithms. Begin your placement preparation journey now!

Q91

Q91 In the context of hash tables, what does "load factor" refer to?

A

The ratio of the number of entries to the number of buckets in the table

B

The maximum number of collisions allowed before resizing

C

The percentage of keys that are null

D

The average search time for an entry

Q92

Q92 What strategy can significantly reduce the chance of collisions in a hash table?

A

Using a prime number for the size of the hash table

B

Increasing the size of the keys

C

Decreasing the number of entries

D

Using multiple hash functions for the same key

Q93

Q93 How do you access a value stored in a hash table given its key?

A

By computing the hash of the key and searching linearly

B

By directly indexing the array with the key

C

By computing the hash of the key and using it as an index

D

By sorting the keys and performing a binary search

Q94

Q94 What is the most common method to handle collisions in a hash table programmatically?

A

Open addressing with linear probing

B

Storing values in a list at each index

C

Doubling the hash table size on a collision

D

Using a secondary hash function

Q95

Q95 How do you ensure that a hash table remains efficient as more entries are added?

A

By periodically decreasing the table size

B

By rehashing all entries into a larger table when the load factor reaches a threshold

C

By limiting the number of entries

D

By converting the table to a binary search tree on overflow

Q96

Q96 Which approach is best for storing values that have the same hash key in a hash table?

A

Overwriting the previous value

B

Linking new values to the existing ones in a linked list

C

Ignoring new values with duplicate keys

D

Storing values in an adjacent table

Q97

Q97 A developer notices that retrieval times from a hash table are consistently slow.
What is a likely reason?

A

The hash function is too complex

B

The load factor is too high, causing excessive collisions

C

The keys are not distributed uniformly

D

All entries are stored in a single bucket

Q98

Q98 During testing, a hash table's add operation sometimes fails to insert new elements.
What could be the problem?

A

The hash function always returns the same value

B

Collisions are not handled correctly

C

The table is full and cannot resize

D

The key is null

Q99

Q99 A hash table implementation experiences intermittent performance degradation.
What might be causing this issue?

A

Inconsistent hash function performance

B

Varying sizes of entries

C

Periodic table resizing operations

D

Non-uniform key distribution

Q100

Q100 What is the key principle behind dynamic programming?

A

Breaking down problems into smaller subproblems

B

Finding the quickest solution without regard for correctness

C

Using recursion exclusively

D

Memorizing intermediate results

Q101

Q101 In which scenario would a greedy algorithm be preferred over dynamic programming?

A

When an optimal solution needs to be guaranteed for all cases

B

When subproblems overlap and are dependent

C

When subproblems are independent and a local optimum is acceptable

D

When the problem size is very small

Q102

Q102 What distinguishes a greedy algorithm from a dynamic programming approach?

A

Greedy algorithms consider all possible solutions before making a choice

B

Dynamic programming uses recursion to solve subproblems

C

Greedy algorithms make the locally optimal choice at each step

D

Dynamic programming cannot handle overlapping subproblems

Q103

Q103 What is memoization in the context of dynamic programming?

A

Storing the results of expensive function calls and returning the cached result when the same inputs occur again

B

Randomly selecting subproblems to solve

C

Optimizing memory usage by deleting unnecessary data

D

A technique for improving the runtime of greedy algorithms

Q104

Q104 Which problem is a classic example that can be solved efficiently using dynamic programming?

A

The Traveling Salesman Problem

B

Sorting algorithms

C

The Knapsack Problem

D

Binary search

Q105

Q105 How do greedy algorithms differ in their approach to solving problems compared to brute force methods?

A

Greedy algorithms evaluate all possible paths before choosing the shortest

B

Greedy algorithms make a series of localized decisions to find a solution

C

Brute force methods use recursion exclusively

D

Brute force methods cannot find global optima

Q106

Q106 In dynamic programming, what is meant by "optimal substructure"?

A

A problem that can be divided into subproblems, which are not related

B

A problem that does not have a defined optimal solution

C

A problem where the optimal solution can be constructed from optimal solutions of its subproblems

D

A problem that can only be solved in linear time

Q107

Q107 How is the Fibonacci sequence efficiently calculated using dynamic programming?

A

By using a loop to iteratively calculate each number

B

By storing each Fibonacci number calculated in an array and using it for future calculations

C

By recursion without memoization

D

By guessing and checking

Q108

Q108 What technique is used in dynamic programming to transform a recursive solution into an iterative one?

A

Memoization

B

Tabulation

C

Backtracking

D

Divide and conquer

Q109

Q109 For a problem with overlapping subproblems and optimal substructure, which approach is most suitable?

A

Greedy algorithm

B

Dynamic programming

C

Divide and conquer

D

Backtracking

Q110

Q110 What is a key advantage of using dynamic programming over naive recursion for problems like calculating the nth Fibonacci number?

A

It reduces the computational complexity

B

It eliminates the need for calculation

C

It uses less memory

D

It relies on simpler mathematical concepts

Q111

Q111 Why might a greedy algorithm fail to find the least cost path in a graph?

A

Because it makes globally optimal choices at each step

B

Because it makes locally optimal choices without considering the future

C

Because it evaluates every possible path before making a decision

D

Because it uses dynamic programming techniques

Q112

Q112 A dynamic programming solution is running slower than expected.
What could be a reason?

A

The problem does not have overlapping subproblems

B

Subproblems are not being correctly memoized

C

There are too many subproblems

D

The base cases are defined incorrectly

Q113

Q113 What issue could arise when implementing a greedy algorithm for a complex optimization problem?

A

Overlooking better solutions due to making premature decisions

B

Incorrectly assuming the problem has overlapping subproblems

C

Using too much memory

D

Not using recursion enough

Q114

Q114 What is the primary purpose of Dijkstra's algorithm in graph theory?

A

To find the shortest path between all pairs of nodes

B

To detect cycles within the graph

C

To find the shortest path from a single source to all other nodes in the graph

D

To create a minimum spanning tree

Q115

Q115 What distinguishes depth-first search (DFS) from breadth-first search (BFS) in graph traversal?

A

DFS uses a queue, while BFS uses a stack

B

DFS can find the shortest path; BFS cannot

C

BFS uses a queue, while DFS uses a stack

D

DFS is recursive, while BFS cannot be made recursive

Q116

Q116 In graph theory, what is a strongly connected component?

A

A subset of vertices that are mutually reachable by any other vertex in the subset

B

A component where each vertex is connected to every other vertex by a direct edge

C

A set of vertices with no incoming edges

D

A set of vertices in a directed graph where each vertex has the same degree

Q117

Q117 What does the Bellman-Ford algorithm accomplish?

A

Finding the shortest path in a graph with negative edge weights

B

Creating a minimum spanning tree

C

Finding the maximum flow in a network

D

Detecting and breaking cycles in a directed graph

Q118

Q118 What is the primary difference between Prim's and Kruskal's algorithms?

A

Prim's algorithm is used for shortest path finding, while Kruskal's is used for minimum spanning trees

B

Prim's requires a starting vertex; Kruskal's does not

C

Prim's is a greedy algorithm; Kruskal's is not

D

Prim's can handle negative edge weights; Kruskal's cannot

Q119

Q119 Why are topological sorts important in graph algorithms?

A

They are used to detect cycles in undirected graphs

B

They provide a way to schedule tasks with dependencies

C

They find the shortest path in weighted graphs

D

They compute the maximum flow in networks

Q120

Q120 How do you implement a graph traversal to check if a graph is bipartite?

A

By using a depth-first search and assigning colors to each node

B

By finding the shortest path between all pairs of nodes

C

By creating a minimum spanning tree

D

By performing a matrix multiplication

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